Physical Quantities  v1.0.0
C++ library of physical quantities, physical models, and units of measure for scientific computing. https://github.com/acodcha/phq
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PhQ::Force< NumericType > Member List

This is the complete list of members for PhQ::Force< NumericType >, including all inherited members.

Angle(const Force< NumericType > &force) constPhQ::Force< NumericType >inline
Create(const NumericType x, const NumericType y, const NumericType z)PhQ::Force< NumericType >inlinestatic
Create(const std::array< NumericType, 3 > &x_y_z)PhQ::Force< NumericType >inlinestatic
Create(const Vector< NumericType > &value)PhQ::Force< NumericType >inlinestatic
DimensionalVector()=defaultPhQ::DimensionalVector< UnitType, NumericType >protected
DimensionalVector(const PhQ::Vector< NumericType > &value)PhQ::DimensionalVector< UnitType, NumericType >inlineexplicitprotected
DimensionalVector(const PhQ::Vector< NumericType > &value, const UnitType unit)PhQ::DimensionalVector< UnitType, NumericType >inlineprotected
DimensionalVector(const DimensionalVector< UnitType, NumericType > &other)=defaultPhQ::DimensionalVector< UnitType, NumericType >protected
DimensionalVector(const DimensionalVector< UnitType, OtherNumericType > &other)PhQ::DimensionalVector< UnitType, NumericType >inlineexplicitprotected
DimensionalVector(DimensionalVector< UnitType, NumericType > &&other) noexcept=defaultPhQ::DimensionalVector< UnitType, NumericType >protected
Dimensions()PhQ::DimensionalVector< UnitType, NumericType >inlinestatic
Direction() constPhQ::Force< NumericType >inline
Force()=defaultPhQ::Force< NumericType >
Force(const Vector< NumericType > &value, const Unit::Force unit)PhQ::Force< NumericType >inline
Force(const ScalarForce< NumericType > &x, const ScalarForce< NumericType > &y, const ScalarForce< NumericType > &z)PhQ::Force< NumericType >inline
Force(const ScalarForce< NumericType > &scalar_force, const Direction< NumericType > &direction)PhQ::Force< NumericType >inline
Force(const PlanarForce< NumericType > &planar_force)PhQ::Force< NumericType >inlineexplicit
Force(const Traction< NumericType > &traction, const Area< NumericType > &area)PhQ::Force< NumericType >inline
Force(const Force< NumericType > &other)=defaultPhQ::Force< NumericType >
Force(const Force< OtherNumericType > &other)PhQ::Force< NumericType >inlineexplicit
Force(Force< NumericType > &&other) noexcept=defaultPhQ::Force< NumericType >
Force(const Vector< NumericType > &value)PhQ::Force< NumericType >inlineexplicitprivate
JSON() constPhQ::DimensionalVector< UnitType, NumericType >inline
JSON(const UnitType unit) constPhQ::DimensionalVector< UnitType, NumericType >inline
Magnitude() constPhQ::Force< NumericType >inline
MutableValue() noexceptPhQ::DimensionalVector< UnitType, NumericType >inline
operator*(const NumericType number) constPhQ::Force< NumericType >inline
operator*=(const NumericType number) noexceptPhQ::Force< NumericType >inline
operator+(const Force< NumericType > &force) constPhQ::Force< NumericType >inline
operator+=(const Force< NumericType > &force) noexceptPhQ::Force< NumericType >inline
operator-(const Force< NumericType > &force) constPhQ::Force< NumericType >inline
operator-=(const Force< NumericType > &force) noexceptPhQ::Force< NumericType >inline
operator/(const NumericType number) constPhQ::Force< NumericType >inline
operator/(const Area< NumericType > &area) constPhQ::Force< NumericType >inline
operator/=(const NumericType number) noexceptPhQ::Force< NumericType >inline
operator=(const Force< NumericType > &other)=defaultPhQ::Force< NumericType >
operator=(const Force< OtherNumericType > &other)PhQ::Force< NumericType >inline
operator=(Force< NumericType > &&other) noexcept=defaultPhQ::Force< NumericType >
PhQ::DimensionalVector::operator=(const DimensionalVector< UnitType, NumericType > &other)=defaultPhQ::DimensionalVector< UnitType, NumericType >protected
PhQ::DimensionalVector::operator=(const DimensionalVector< UnitType, OtherNumericType > &other)PhQ::DimensionalVector< UnitType, NumericType >inlineprotected
PhQ::DimensionalVector::operator=(DimensionalVector< UnitType, NumericType > &&other) noexcept=defaultPhQ::DimensionalVector< UnitType, NumericType >protected
Print() constPhQ::DimensionalVector< UnitType, NumericType >inline
Print(const UnitType unit) constPhQ::DimensionalVector< UnitType, NumericType >inline
SetValue(const PhQ::Vector< NumericType > &value) noexceptPhQ::DimensionalVector< UnitType, NumericType >inline
StaticValue() constPhQ::DimensionalVector< UnitType, NumericType >inline
Unit()PhQ::DimensionalVector< UnitType, NumericType >inlinestatic
valuePhQ::DimensionalVector< UnitType, NumericType >protected
Value() const noexceptPhQ::DimensionalVector< UnitType, NumericType >inline
Value(const UnitType unit) constPhQ::DimensionalVector< UnitType, NumericType >inline
x() const noexceptPhQ::Force< NumericType >inline
XML() constPhQ::DimensionalVector< UnitType, NumericType >inline
XML(const UnitType unit) constPhQ::DimensionalVector< UnitType, NumericType >inline
y() const noexceptPhQ::Force< NumericType >inline
YAML() constPhQ::DimensionalVector< UnitType, NumericType >inline
YAML(const UnitType unit) constPhQ::DimensionalVector< UnitType, NumericType >inline
z() const noexceptPhQ::Force< NumericType >inline
Zero()PhQ::Force< NumericType >inlinestatic
~DimensionalVector() noexcept=defaultPhQ::DimensionalVector< UnitType, NumericType >protected
~Force() noexcept=defaultPhQ::Force< NumericType >