Physical Quantities  v1.0.0
C++ library of physical quantities, physical models, and units of measure for scientific computing. https://github.com/acodcha/phq
Classes | Namespaces | Functions
VectorArea.hpp File Reference
#include <array>
#include <cstddef>
#include <functional>
#include <ostream>
#include "Angle.hpp"
#include "Area.hpp"
#include "DimensionalVector.hpp"
#include "Direction.hpp"
#include "Unit/Area.hpp"
#include "Vector.hpp"

Go to the source code of this file.

Classes

class  PhQ::VectorArea< NumericType >
 Three-dimensional Euclidean vector area. Contains three components in Cartesian coordinates: x, y, and z. A vector area is an oriented area; it is the three-dimensional Euclidean vector representation of an area. Any closed surface has a vector area: it is the surface integral of its surface normal direction. For the scalar components of a vector area or for the magnitude of a vector area, see PhQ::Area. More...
 

Namespaces

 PhQ
 Namespace that encompasses all of the Physical Quantities library's content.
 

Functions

template<typename NumericType >
constexpr bool PhQ::operator== (const VectorArea< NumericType > &left, const VectorArea< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator!= (const VectorArea< NumericType > &left, const VectorArea< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator< (const VectorArea< NumericType > &left, const VectorArea< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator> (const VectorArea< NumericType > &left, const VectorArea< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator<= (const VectorArea< NumericType > &left, const VectorArea< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator>= (const VectorArea< NumericType > &left, const VectorArea< NumericType > &right) noexcept
 
template<typename NumericType >
std::ostream & PhQ::operator<< (std::ostream &stream, const VectorArea< NumericType > &vector_area)
 
template<typename NumericType >
constexpr VectorArea< NumericType > PhQ::operator* (const NumericType number, const VectorArea< NumericType > &vector_area)