Physical Quantities  v1.0.0
C++ library of physical quantities, physical models, and units of measure for scientific computing. https://github.com/acodcha/phq
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SubstanceAmount.hpp
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1// Copyright © 2020-2024 Alexandre Coderre-Chabot
2//
3// This file is part of Physical Quantities (PhQ), a C++ library of physical quantities, physical
4// models, and units of measure for scientific computing.
5//
6// Physical Quantities is hosted at:
7// https://github.com/acodcha/phq
8//
9// Physical Quantities is licensed under the MIT License:
10// https://mit-license.org
11//
12// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
13// associated documentation files (the "Software"), to deal in the Software without restriction,
14// including without limitation the rights to use, copy, modify, merge, publish, distribute,
15// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
16// furnished to do so, subject to the following conditions:
17// - The above copyright notice and this permission notice shall be included in all copies or
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19// - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
20// BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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22// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM
23// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24
25#ifndef PHQ_SUBSTANCE_AMOUNT_HPP
26#define PHQ_SUBSTANCE_AMOUNT_HPP
27
28#include <cstddef>
29#include <functional>
30#include <ostream>
31
32#include "DimensionalScalar.hpp"
34
35namespace PhQ {
36
37/// \brief Amount of substance. Typically measured in moles (mol).
38template <typename NumericType = double>
39class SubstanceAmount : public DimensionalScalar<Unit::SubstanceAmount, NumericType> {
40public:
41 /// \brief Default constructor. Constructs a substance amount with an uninitialized value.
42 SubstanceAmount() = default;
43
44 /// \brief Constructor. Constructs a substance amount with a given value expressed in a given
45 /// substance amount unit.
46 SubstanceAmount(const NumericType value, const Unit::SubstanceAmount unit)
47 : DimensionalScalar<Unit::SubstanceAmount, NumericType>(value, unit) {}
48
49 /// \brief Destructor. Destroys this substance amount.
50 ~SubstanceAmount() noexcept = default;
51
52 /// \brief Copy constructor. Constructs a substance amount by copying another one.
53 constexpr SubstanceAmount(const SubstanceAmount<NumericType>& other) = default;
54
55 /// \brief Copy constructor. Constructs a substance amount by copying another one.
56 template <typename OtherNumericType>
57 explicit constexpr SubstanceAmount(const SubstanceAmount<OtherNumericType>& other)
58 : SubstanceAmount(static_cast<NumericType>(other.Value())) {}
59
60 /// \brief Move constructor. Constructs a substance amount by moving another one.
61 constexpr SubstanceAmount(SubstanceAmount<NumericType>&& other) noexcept = default;
62
63 /// \brief Copy assignment operator. Assigns this substance amount by copying another one.
65 const SubstanceAmount<NumericType>& other) = default;
66
67 /// \brief Copy assignment operator. Assigns this substance amount by copying another one.
68 template <typename OtherNumericType>
71 this->value = static_cast<NumericType>(other.Value());
72 return *this;
73 }
74
75 /// \brief Move assignment operator. Assigns this substance amount by moving another one.
77 SubstanceAmount<NumericType>&& other) noexcept = default;
78
79 /// \brief Statically creates a substance amount of zero.
80 [[nodiscard]] static constexpr SubstanceAmount<NumericType> Zero() {
81 return SubstanceAmount<NumericType>{static_cast<NumericType>(0)};
82 }
83
84 /// \brief Statically creates a substance amount with a given value expressed in a given substance
85 /// amount unit.
86 template <Unit::SubstanceAmount Unit>
87 [[nodiscard]] static constexpr SubstanceAmount<NumericType> Create(const NumericType value) {
89 ConvertStatically<Unit::SubstanceAmount, Unit, Standard<Unit::SubstanceAmount>>(value)};
90 }
91
93 const SubstanceAmount<NumericType>& substance_amount) const {
94 return SubstanceAmount<NumericType>{this->value + substance_amount.value};
95 }
96
98 const SubstanceAmount<NumericType>& substance_amount) const {
99 return SubstanceAmount<NumericType>{this->value - substance_amount.value};
100 }
101
102 constexpr SubstanceAmount<NumericType> operator*(const NumericType number) const {
103 return SubstanceAmount<NumericType>{this->value * number};
104 }
105
106 constexpr SubstanceAmount<NumericType> operator/(const NumericType number) const {
107 return SubstanceAmount<NumericType>{this->value / number};
108 }
109
110 constexpr NumericType operator/(
111 const SubstanceAmount<NumericType>& substance_amount) const noexcept {
112 return this->value / substance_amount.value;
113 }
114
115 constexpr void operator+=(const SubstanceAmount<NumericType>& substance_amount) noexcept {
116 this->value += substance_amount.value;
117 }
118
119 constexpr void operator-=(const SubstanceAmount<NumericType>& substance_amount) noexcept {
120 this->value -= substance_amount.value;
121 }
122
123 constexpr void operator*=(const NumericType number) noexcept {
124 this->value *= number;
125 }
126
127 constexpr void operator/=(const NumericType number) noexcept {
128 this->value /= number;
129 }
130
131private:
132 /// \brief Constructor. Constructs a substance amount with a given value expressed in the standard
133 /// substance amount unit.
134 explicit constexpr SubstanceAmount(const NumericType value)
135 : DimensionalScalar<Unit::SubstanceAmount, NumericType>(value) {}
136};
137
138template <typename NumericType>
139inline constexpr bool operator==(
140 const SubstanceAmount<NumericType>& left, const SubstanceAmount<NumericType>& right) noexcept {
141 return left.Value() == right.Value();
142}
143
144template <typename NumericType>
145inline constexpr bool operator!=(
146 const SubstanceAmount<NumericType>& left, const SubstanceAmount<NumericType>& right) noexcept {
147 return left.Value() != right.Value();
148}
149
150template <typename NumericType>
151inline constexpr bool operator<(
152 const SubstanceAmount<NumericType>& left, const SubstanceAmount<NumericType>& right) noexcept {
153 return left.Value() < right.Value();
154}
155
156template <typename NumericType>
157inline constexpr bool operator>(
158 const SubstanceAmount<NumericType>& left, const SubstanceAmount<NumericType>& right) noexcept {
159 return left.Value() > right.Value();
160}
161
162template <typename NumericType>
163inline constexpr bool operator<=(
164 const SubstanceAmount<NumericType>& left, const SubstanceAmount<NumericType>& right) noexcept {
165 return left.Value() <= right.Value();
166}
167
168template <typename NumericType>
169inline constexpr bool operator>=(
170 const SubstanceAmount<NumericType>& left, const SubstanceAmount<NumericType>& right) noexcept {
171 return left.Value() >= right.Value();
172}
173
174template <typename NumericType>
175inline std::ostream& operator<<(
176 std::ostream& stream, const SubstanceAmount<NumericType>& substance_amount) {
177 stream << substance_amount.Print();
178 return stream;
179}
180
181template <typename NumericType>
183 const NumericType number, const SubstanceAmount<NumericType>& substance_amount) {
184 return substance_amount * number;
185}
186
187} // namespace PhQ
188
189namespace std {
190
191template <typename NumericType>
192struct hash<PhQ::SubstanceAmount<NumericType>> {
193 inline size_t operator()(const PhQ::SubstanceAmount<NumericType>& substance_amount) const {
194 return hash<NumericType>()(substance_amount.Value());
195 }
196};
197
198} // namespace std
199
200#endif // PHQ_SUBSTANCE_AMOUNT_HPP
Abstract base class that represents any dimensional scalar physical quantity. Such a physical quantit...
NumericType value
Value of this physical quantity expressed in its standard unit of measure.
constexpr NumericType Value() const noexcept
Value of this physical quantity expressed in its standard unit of measure.
static constexpr UnitType Unit()
Standard unit of measure for this physical quantity. This physical quantity's value is stored interna...
std::string Print() const
Prints this physical quantity as a string. This physical quantity's value is expressed in its standar...
Amount of substance. Typically measured in moles (mol).
constexpr NumericType operator/(const SubstanceAmount< NumericType > &substance_amount) const noexcept
constexpr SubstanceAmount< NumericType > & operator=(const SubstanceAmount< OtherNumericType > &other)
Copy assignment operator. Assigns this substance amount by copying another one.
constexpr SubstanceAmount< NumericType > operator-(const SubstanceAmount< NumericType > &substance_amount) const
constexpr SubstanceAmount< NumericType > operator/(const NumericType number) const
constexpr void operator*=(const NumericType number) noexcept
constexpr SubstanceAmount< NumericType > operator*(const NumericType number) const
SubstanceAmount()=default
Default constructor. Constructs a substance amount with an uninitialized value.
~SubstanceAmount() noexcept=default
Destructor. Destroys this substance amount.
constexpr SubstanceAmount(SubstanceAmount< NumericType > &&other) noexcept=default
Move constructor. Constructs a substance amount by moving another one.
constexpr SubstanceAmount< NumericType > operator+(const SubstanceAmount< NumericType > &substance_amount) const
static constexpr SubstanceAmount< NumericType > Zero()
Statically creates a substance amount of zero.
static constexpr SubstanceAmount< NumericType > Create(const NumericType value)
Statically creates a substance amount with a given value expressed in a given substance amount unit.
constexpr SubstanceAmount< NumericType > & operator=(SubstanceAmount< NumericType > &&other) noexcept=default
Move assignment operator. Assigns this substance amount by moving another one.
SubstanceAmount(const NumericType value, const Unit::SubstanceAmount unit)
Constructor. Constructs a substance amount with a given value expressed in a given substance amount u...
constexpr void operator+=(const SubstanceAmount< NumericType > &substance_amount) noexcept
constexpr SubstanceAmount(const NumericType value)
Constructor. Constructs a substance amount with a given value expressed in the standard substance amo...
constexpr SubstanceAmount< NumericType > & operator=(const SubstanceAmount< NumericType > &other)=default
Copy assignment operator. Assigns this substance amount by copying another one.
constexpr void operator/=(const NumericType number) noexcept
constexpr void operator-=(const SubstanceAmount< NumericType > &substance_amount) noexcept
SubstanceAmount
Amount of substance units.
Namespace that encompasses all of the Physical Quantities library's content.
std::ostream & operator<<(std::ostream &stream, const Acceleration< NumericType > &acceleration)
constexpr bool operator<(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator<=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator>(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr Acceleration< NumericType > operator*(const NumericType number, const Acceleration< NumericType > &acceleration)
constexpr bool operator==(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator>=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator!=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept