Physical Quantities  v1.0.0
C++ library of physical quantities, physical models, and units of measure for scientific computing. https://github.com/acodcha/phq
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PlanarPosition.hpp
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1// Copyright © 2020-2024 Alexandre Coderre-Chabot
2//
3// This file is part of Physical Quantities (PhQ), a C++ library of physical quantities, physical
4// models, and units of measure for scientific computing.
5//
6// Physical Quantities is hosted at:
7// https://github.com/acodcha/phq
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24
25#ifndef PHQ_PLANAR_POSITION_HPP
26#define PHQ_PLANAR_POSITION_HPP
27
28#include <array>
29#include <cstddef>
30#include <functional>
31#include <ostream>
32
33#include "Angle.hpp"
35#include "Length.hpp"
36#include "PlanarDirection.hpp"
38#include "PlanarVector.hpp"
39#include "Unit/Length.hpp"
40
41namespace PhQ {
42
43/// \brief Two-dimensional Euclidean position vector in the XY plane. Contains two components in
44/// Cartesian coordinates: x and y. Position is not to be confused with displacement; for a
45/// two-dimensional Euclidean displacement vector in the XY plane, see PhQ::PlanarDisplacement. For
46/// a three-dimensional Euclidean position vector, see PhQ::Position. For scalar position components
47/// or for the magnitude of a position vector, see PhQ::Length.
48template <typename NumericType = double>
49class PlanarPosition : public DimensionalPlanarVector<Unit::Length, NumericType> {
50public:
51 /// \brief Default constructor. Constructs a planar position vector with an uninitialized value.
52 PlanarPosition() = default;
53
54 /// \brief Constructor. Constructs a planar position vector with a given value expressed in a
55 /// given length unit.
58
59 /// \brief Constructor. Constructs a planar position vector from a given set of length components.
61 : PlanarPosition<NumericType>({x.Value(), y.Value()}) {}
62
63 /// \brief Constructor. Constructs a planar position vector from a given length and planar
64 /// direction.
65 constexpr PlanarPosition(
66 const Length<NumericType>& length, const PlanarDirection<NumericType>& planar_direction)
67 : PlanarPosition<NumericType>(length.Value() * planar_direction.Value()) {}
68
69 /// \brief Constructor. Constructs a planar position vector from a given position vector by
70 /// projecting the position vector onto the XY plane.
71 explicit constexpr PlanarPosition(const Position<NumericType>& position);
72
73 /// \brief Constructor. Constructs a planar position vector from a given planar displacement
74 /// vector from the origin.
75 explicit constexpr PlanarPosition(const PlanarDisplacement<NumericType>& planar_displacement)
76 : PlanarPosition<NumericType>(planar_displacement.Value()) {}
77
78 /// \brief Destructor. Destroys this planar position vector.
79 ~PlanarPosition() noexcept = default;
80
81 /// \brief Copy constructor. Constructs a planar position vector by copying another one.
82 constexpr PlanarPosition(const PlanarPosition<NumericType>& other) = default;
83
84 /// \brief Copy constructor. Constructs a planar position by copying another one.
85 template <typename OtherNumericType>
86 explicit constexpr PlanarPosition(const PlanarPosition<OtherNumericType>& other)
87 : PlanarPosition(static_cast<PlanarVector<NumericType>>(other.Value())) {}
88
89 /// \brief Move constructor. Constructs a planar position vector by moving another one.
90 constexpr PlanarPosition(PlanarPosition<NumericType>&& other) noexcept = default;
91
92 /// \brief Copy assignment operator. Assigns this planar position vector by copying another one.
94 const PlanarPosition<NumericType>& other) = default;
95
96 /// \brief Copy assignment operator. Assigns this planar position by copying another one.
97 template <typename OtherNumericType>
99 this->value = static_cast<PlanarVector<NumericType>>(other.Value());
100 return *this;
101 }
102
103 /// \brief Move assignment operator. Assigns this planar position vector by moving another one.
105 PlanarPosition<NumericType>&& other) noexcept = default;
106
107 /// \brief Statically creates a planar position vector of zero.
111
112 /// \brief Statically creates a planar position vector from the given x and y Cartesian components
113 /// expressed in a given length unit.
114 template <Unit::Length Unit>
115 [[nodiscard]] static constexpr PlanarPosition<NumericType> Create(
116 const NumericType x, const NumericType y) {
118 ConvertStatically<Unit::Length, Unit, Standard<Unit::Length>>(
120 }
121
122 /// \brief Statically creates a planar position vector from the given x and y Cartesian components
123 /// expressed in a given length unit.
124 template <Unit::Length Unit>
125 [[nodiscard]] static constexpr PlanarPosition<NumericType> Create(
126 const std::array<NumericType, 2>& x_y) {
128 ConvertStatically<Unit::Length, Unit, Standard<Unit::Length>>(
130 }
131
132 /// \brief Statically creates a planar position vector with a given value expressed in a given
133 /// length unit.
134 template <Unit::Length Unit>
135 [[nodiscard]] static constexpr PlanarPosition<NumericType> Create(
138 ConvertStatically<Unit::Length, Unit, Standard<Unit::Length>>(value)};
139 }
140
141 /// \brief Returns the x Cartesian component of this planar position vector.
142 [[nodiscard]] constexpr Length<NumericType> x() const noexcept {
143 return Length<NumericType>{this->value.x()};
144 }
145
146 /// \brief Returns the y Cartesian component of this planar position vector.
147 [[nodiscard]] constexpr Length<NumericType> y() const noexcept {
148 return Length<NumericType>{this->value.y()};
149 }
150
151 /// \brief Returns the magnitude of this planar position vector.
152 [[nodiscard]] Length<NumericType> Magnitude() const {
153 return Length<NumericType>{this->value.Magnitude()};
154 }
155
156 /// \brief Returns the planar direction of this planar position vector.
158 return this->value.PlanarDirection();
159 }
160
161 /// \brief Returns the angle between this planar position vector and another one.
163 const PlanarPosition<NumericType>& planar_position) const {
164 return PhQ::Angle<NumericType>{*this, planar_position};
165 }
166
168 const PlanarPosition<NumericType>& planar_position) const {
169 return PlanarPosition<NumericType>{this->value + planar_position.value};
170 }
171
173 const PlanarDisplacement<NumericType>& planar_displacement) const {
174 return PlanarPosition<NumericType>{this->value + planar_displacement.Value()};
175 }
176
178 const PlanarPosition<NumericType>& planar_position) const {
179 return PlanarDisplacement<NumericType>{this->value - planar_position.value};
180 }
181
183 const PlanarDisplacement<NumericType>& planar_displacement) const {
184 return PlanarPosition<NumericType>{this->value - planar_displacement.Value()};
185 }
186
187 constexpr PlanarPosition<NumericType> operator*(const NumericType number) const {
188 return PlanarPosition<NumericType>{this->value * number};
189 }
190
191 constexpr PlanarPosition<NumericType> operator/(const NumericType number) const {
192 return PlanarPosition<NumericType>{this->value / number};
193 }
194
195 constexpr void operator+=(const PlanarPosition<NumericType>& planar_position) noexcept {
196 this->value += planar_position.value;
197 }
198
199 constexpr void operator+=(const PlanarDisplacement<NumericType>& planar_displacement) noexcept {
200 this->value += planar_displacement.Value();
201 }
202
203 constexpr void operator-=(const PlanarPosition<NumericType>& planar_position) noexcept {
204 this->value -= planar_position.value;
205 }
206
207 constexpr void operator-=(const PlanarDisplacement<NumericType>& planar_displacement) noexcept {
208 this->value -= planar_displacement.Value();
209 }
210
211 constexpr void operator*=(const NumericType number) noexcept {
212 this->value *= number;
213 }
214
215 constexpr void operator/=(const NumericType number) noexcept {
216 this->value /= number;
217 }
218
219private:
220 /// \brief Constructor. Constructs a planar position vector with a given value expressed in the
221 /// standard length unit.
223 : DimensionalPlanarVector<Unit::Length, NumericType>(value) {}
224
225 template <typename OtherNumericType>
226 friend class PlanarDisplacement;
227};
228
229template <typename NumericType>
230inline constexpr bool operator==(
231 const PlanarPosition<NumericType>& left, const PlanarPosition<NumericType>& right) noexcept {
232 return left.Value() == right.Value();
233}
234
235template <typename NumericType>
236inline constexpr bool operator!=(
237 const PlanarPosition<NumericType>& left, const PlanarPosition<NumericType>& right) noexcept {
238 return left.Value() != right.Value();
239}
240
241template <typename NumericType>
242inline constexpr bool operator<(
243 const PlanarPosition<NumericType>& left, const PlanarPosition<NumericType>& right) noexcept {
244 return left.Value() < right.Value();
245}
246
247template <typename NumericType>
248inline constexpr bool operator>(
249 const PlanarPosition<NumericType>& left, const PlanarPosition<NumericType>& right) noexcept {
250 return left.Value() > right.Value();
251}
252
253template <typename NumericType>
254inline constexpr bool operator<=(
255 const PlanarPosition<NumericType>& left, const PlanarPosition<NumericType>& right) noexcept {
256 return left.Value() <= right.Value();
257}
258
259template <typename NumericType>
260inline constexpr bool operator>=(
261 const PlanarPosition<NumericType>& left, const PlanarPosition<NumericType>& right) noexcept {
262 return left.Value() >= right.Value();
263}
264
265template <typename NumericType>
266inline std::ostream& operator<<(
267 std::ostream& stream, const PlanarPosition<NumericType>& planar_position) {
268 stream << planar_position.Print();
269 return stream;
270}
271
272template <typename NumericType>
274 const NumericType number, const PlanarPosition<NumericType>& planar_position) {
275 return planar_position * number;
276}
277
278template <typename NumericType>
280 const PlanarPosition<NumericType>& planar_position)
281 : PlanarDirection<NumericType>(planar_position.Value()) {}
282
283template <typename NumericType>
285 const PlanarPosition<NumericType>& planar_position_2)
286 : Angle<NumericType>(planar_position_1.Value(), planar_position_2.Value()) {}
287
288template <typename NumericType>
290 const PlanarPosition<NumericType>& planar_position)
291 : PlanarDisplacement<NumericType>(planar_position.Value()) {}
292
293template <typename NumericType>
295 const PlanarPosition<NumericType>& planar_position) const {
296 return PlanarPosition<NumericType>{this->value + planar_position.Value()};
297}
298
299template <typename NumericType>
301 const PlanarPosition<NumericType>& planar_position) const {
302 return PlanarPosition<NumericType>{this->value - planar_position.Value()};
303}
304
305template <typename NumericType>
307 const Length<NumericType>& length) const {
308 return PlanarPosition<NumericType>{length, *this};
309}
310
311template <typename NumericType>
313 const PlanarDirection<NumericType>& planar_direction) const {
314 return PlanarPosition<NumericType>{*this, planar_direction};
315}
316
317} // namespace PhQ
318
319namespace std {
320
321template <typename NumericType>
322struct hash<PhQ::PlanarPosition<NumericType>> {
323 inline size_t operator()(const PhQ::PlanarPosition<NumericType>& planar_position) const {
324 return hash<PhQ::PlanarVector<NumericType>>()(planar_position.Value());
325 }
326};
327
328} // namespace std
329
330#endif // PHQ_PLANAR_POSITION_HPP
Plane angle between two lines or dihedral angle between two planes.
Definition Angle.hpp:130
Angle()=default
Default constructor. Constructs an angle with an uninitialized value.
Abstract base class that represents any dimensional planar vector physical quantity....
PhQ::PlanarVector< NumericType > value
Value of this physical quantity expressed in its standard unit of measure.
static constexpr UnitType Unit()
Standard unit of measure for this physical quantity. This physical quantity's value is stored interna...
constexpr const PhQ::PlanarVector< NumericType > & Value() const noexcept
Value of this physical quantity expressed in its standard unit of measure.
std::string Print() const
Prints this physical quantity as a string. This physical quantity's value is expressed in its standar...
Length, distance, or physical size. Can also represent a scalar component or magnitude of a position ...
Definition Length.hpp:111
constexpr Length< NumericType > operator*(const NumericType number) const
Definition Length.hpp:198
two-dimensional Euclidean direction vector in the XY plane. Contains two components in Cartesian coor...
constexpr PlanarAcceleration< NumericType > operator*(const ScalarAcceleration< NumericType > &scalar_acceleration) const
constexpr PlanarDirection()
Default constructor. Initializes a planar direction to the zero planar vector.
Two-dimensional Euclidean displacement vector in the XY plane. Contains two components in Cartesian c...
PlanarDisplacement()=default
Default constructor. Constructs a planar displacement vector with an uninitialized value.
constexpr PlanarPosition< NumericType > operator-(const PlanarPosition< NumericType > &planar_position) const
constexpr PlanarPosition< NumericType > operator+(const PlanarPosition< NumericType > &planar_position) const
Two-dimensional Euclidean position vector in the XY plane. Contains two components in Cartesian coord...
constexpr PlanarPosition< NumericType > & operator=(const PlanarPosition< NumericType > &other)=default
Copy assignment operator. Assigns this planar position vector by copying another one.
PhQ::Angle< NumericType > Angle(const PlanarPosition< NumericType > &planar_position) const
Returns the angle between this planar position vector and another one.
constexpr PlanarPosition< NumericType > & operator=(const PlanarPosition< OtherNumericType > &other)
Copy assignment operator. Assigns this planar position by copying another one.
constexpr PlanarPosition< NumericType > & operator=(PlanarPosition< NumericType > &&other) noexcept=default
Move assignment operator. Assigns this planar position vector by moving another one.
PlanarPosition(const Length< NumericType > &x, const Length< NumericType > &y)
Constructor. Constructs a planar position vector from a given set of length components.
static constexpr PlanarPosition< NumericType > Zero()
Statically creates a planar position vector of zero.
constexpr void operator+=(const PlanarPosition< NumericType > &planar_position) noexcept
constexpr void operator-=(const PlanarPosition< NumericType > &planar_position) noexcept
constexpr PlanarPosition< NumericType > operator/(const NumericType number) const
constexpr PlanarPosition(const PlanarVector< NumericType > &value)
Constructor. Constructs a planar position vector with a given value expressed in the standard length ...
constexpr Length< NumericType > x() const noexcept
Returns the x Cartesian component of this planar position vector.
~PlanarPosition() noexcept=default
Destructor. Destroys this planar position vector.
constexpr Length< NumericType > y() const noexcept
Returns the y Cartesian component of this planar position vector.
PlanarPosition(const PlanarVector< NumericType > &value, const Unit::Length unit)
Constructor. Constructs a planar position vector with a given value expressed in a given length unit.
constexpr PlanarPosition(const Length< NumericType > &length, const PlanarDirection< NumericType > &planar_direction)
Constructor. Constructs a planar position vector from a given length and planar direction.
constexpr void operator*=(const NumericType number) noexcept
constexpr PlanarPosition(const PlanarDisplacement< NumericType > &planar_displacement)
Constructor. Constructs a planar position vector from a given planar displacement vector from the ori...
PlanarPosition()=default
Default constructor. Constructs a planar position vector with an uninitialized value.
PhQ::PlanarDirection< NumericType > PlanarDirection() const
Returns the planar direction of this planar position vector.
static constexpr PlanarPosition< NumericType > Create(const PlanarVector< NumericType > &value)
Statically creates a planar position vector with a given value expressed in a given length unit.
Length< NumericType > Magnitude() const
Returns the magnitude of this planar position vector.
static constexpr PlanarPosition< NumericType > Create(const std::array< NumericType, 2 > &x_y)
Statically creates a planar position vector from the given x and y Cartesian components expressed in ...
constexpr PlanarPosition< NumericType > operator-(const PlanarDisplacement< NumericType > &planar_displacement) const
constexpr PlanarPosition< NumericType > operator+(const PlanarPosition< NumericType > &planar_position) const
constexpr void operator/=(const NumericType number) noexcept
constexpr PlanarPosition< NumericType > operator+(const PlanarDisplacement< NumericType > &planar_displacement) const
constexpr PlanarPosition< NumericType > operator*(const NumericType number) const
constexpr void operator+=(const PlanarDisplacement< NumericType > &planar_displacement) noexcept
constexpr PlanarDisplacement< NumericType > operator-(const PlanarPosition< NumericType > &planar_position) const
constexpr void operator-=(const PlanarDisplacement< NumericType > &planar_displacement) noexcept
static constexpr PlanarPosition< NumericType > Create(const NumericType x, const NumericType y)
Statically creates a planar position vector from the given x and y Cartesian components expressed in ...
constexpr PlanarPosition(PlanarPosition< NumericType > &&other) noexcept=default
Move constructor. Constructs a planar position vector by moving another one.
Two-dimensional Euclidean vector in the XY plane. Contains two components in Cartesian coordinates: x...
static constexpr PlanarVector< NumericType > Zero()
Statically creates a two-dimensional planar vector with its x and y Cartesian components initialized ...
Three-dimensional Euclidean position vector. Contains three components in Cartesian coordinates: x,...
Definition Position.hpp:50
Length
Length units.
Definition Length.hpp:53
Namespace that encompasses all of the Physical Quantities library's content.
std::ostream & operator<<(std::ostream &stream, const Acceleration< NumericType > &acceleration)
constexpr bool operator<(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator<=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator>(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr Acceleration< NumericType > operator*(const NumericType number, const Acceleration< NumericType > &acceleration)
constexpr bool operator==(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator>=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator!=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept