Physical Quantities  v1.0.0
C++ library of physical quantities, physical models, and units of measure for scientific computing. https://github.com/acodcha/phq
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DynamicKinematicPressure.hpp
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1// Copyright © 2020-2024 Alexandre Coderre-Chabot
2//
3// This file is part of Physical Quantities (PhQ), a C++ library of physical quantities, physical
4// models, and units of measure for scientific computing.
5//
6// Physical Quantities is hosted at:
7// https://github.com/acodcha/phq
8//
9// Physical Quantities is licensed under the MIT License:
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24
25#ifndef PHQ_DYNAMIC_KINEMATIC_PRESSURE_HPP
26#define PHQ_DYNAMIC_KINEMATIC_PRESSURE_HPP
27
28#include <cmath>
29#include <cstddef>
30#include <functional>
31#include <ostream>
32
33#include "DimensionalScalar.hpp"
34#include "DynamicPressure.hpp"
35#include "MassDensity.hpp"
36#include "Speed.hpp"
39
40namespace PhQ {
41
42/// \brief Dynamic kinematic pressure, which is dynamic pressure divided by mass density; see
43/// PhQ::DynamicPressure and PhQ::MassDensity.
44template <typename NumericType = double>
45class DynamicKinematicPressure : public DimensionalScalar<Unit::SpecificEnergy, NumericType> {
46public:
47 /// \brief Default constructor. Constructs a dynamic kinematic pressure with an uninitialized
48 /// value.
50
51 /// \brief Constructor. Constructs a dynamic kinematic pressure with a given value expressed in a
52 /// given specific energy unit.
54 : DimensionalScalar<Unit::SpecificEnergy, NumericType>(value, unit) {}
55
56 /// \brief Constructor. Constructs a dynamic kinematic pressure from a given speed using the
57 /// definition of dynamic kinematic pressure.
58 explicit constexpr DynamicKinematicPressure(const Speed<NumericType>& speed)
59 : DynamicKinematicPressure<NumericType>(0.5 * std::pow(speed.Value(), 2)) {}
60
61 /// \brief Constructor. Constructs a dynamic kinematic pressure from a given total kinematic
62 /// pressure and static kinematic pressure using the definition of total kinematic pressure.
64 const TotalKinematicPressure<NumericType>& total_kinematic_pressure,
65 const StaticKinematicPressure<NumericType>& static_kinematic_pressure);
66
67 /// \brief Constructor. Constructs a dynamic kinematic pressure from a given dynamic pressure and
68 /// mass density using the definition of dynamic kinematic pressure.
69 constexpr DynamicKinematicPressure(const DynamicPressure<NumericType>& dynamic_pressure,
70 const MassDensity<NumericType>& mass_density)
71 : DynamicKinematicPressure<NumericType>(dynamic_pressure.Value() / mass_density.Value()) {}
72
73 /// \brief Destructor. Destroys this dynamic kinematic pressure.
74 ~DynamicKinematicPressure() noexcept = default;
75
76 /// \brief Copy constructor. Constructs a dynamic kinematic pressure by copying another one.
77 constexpr DynamicKinematicPressure(const DynamicKinematicPressure<NumericType>& other) = default;
78
79 /// \brief Copy constructor. Constructs a dynamic kinematic pressure by copying another one.
80 template <typename OtherNumericType>
81 explicit constexpr DynamicKinematicPressure(
82 const DynamicKinematicPressure<OtherNumericType>& other)
83 : DynamicKinematicPressure(static_cast<NumericType>(other.Value())) {}
84
85 /// \brief Move constructor. Constructs a dynamic kinematic pressure by moving another one.
87 DynamicKinematicPressure<NumericType>&& other) noexcept = default;
88
89 /// \brief Copy assignment operator. Assigns this dynamic kinematic pressure by copying another
90 /// one.
92 const DynamicKinematicPressure<NumericType>& other) = default;
93
94 /// \brief Copy assignment operator. Assigns this dynamic kinematic pressure by copying another
95 /// one.
96 template <typename OtherNumericType>
99 this->value = static_cast<NumericType>(other.Value());
100 return *this;
101 }
102
103 /// \brief Move assignment operator. Assigns this dynamic kinematic pressure by moving another
104 /// one.
106 DynamicKinematicPressure<NumericType>&& other) noexcept = default;
107
108 /// \brief Statically creates a dynamic kinematic pressure of zero.
109 [[nodiscard]] static constexpr DynamicKinematicPressure<NumericType> Zero() {
110 return DynamicKinematicPressure<NumericType>{static_cast<NumericType>(0)};
111 }
112
113 /// \brief Statically creates a dynamic kinematic pressure with a given value expressed in a given
114 /// specific energy unit.
115 template <Unit::SpecificEnergy Unit>
116 [[nodiscard]] static constexpr DynamicKinematicPressure<NumericType> Create(
117 const NumericType value) {
119 ConvertStatically<Unit::SpecificEnergy, Unit, Standard<Unit::SpecificEnergy>>(value)};
120 }
121
123 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) const {
124 return DynamicKinematicPressure<NumericType>{this->value + dynamic_kinematic_pressure.value};
125 }
126
128 const StaticKinematicPressure<NumericType>& static_kinematic_pressure) const;
129
131 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) const {
132 return DynamicKinematicPressure<NumericType>{this->value - dynamic_kinematic_pressure.value};
133 }
134
135 constexpr DynamicKinematicPressure<NumericType> operator*(const NumericType number) const {
136 return DynamicKinematicPressure<NumericType>{this->value * number};
137 }
138
139 constexpr DynamicKinematicPressure<NumericType> operator/(const NumericType number) const {
140 return DynamicKinematicPressure<NumericType>{this->value / number};
141 }
142
143 constexpr NumericType operator/(
144 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) const noexcept {
145 return this->value / dynamic_kinematic_pressure.value;
146 }
147
148 constexpr void operator+=(
149 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) noexcept {
150 this->value += dynamic_kinematic_pressure.value;
151 }
152
153 constexpr void operator-=(
154 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) noexcept {
155 this->value -= dynamic_kinematic_pressure.value;
156 }
157
158 constexpr void operator*=(const NumericType number) noexcept {
159 this->value *= number;
160 }
161
162 constexpr void operator/=(const NumericType number) noexcept {
163 this->value /= number;
164 }
165
166private:
167 /// \brief Constructor. Constructs a dynamic kinematic pressure with a given value expressed in
168 /// the standard specific energy unit.
169 explicit constexpr DynamicKinematicPressure(const NumericType value)
170 : DimensionalScalar<Unit::SpecificEnergy, NumericType>(value) {}
171};
172
173template <typename NumericType>
174inline constexpr bool operator==(const DynamicKinematicPressure<NumericType>& left,
175 const DynamicKinematicPressure<NumericType>& right) noexcept {
176 return left.Value() == right.Value();
177}
178
179template <typename NumericType>
180inline constexpr bool operator!=(const DynamicKinematicPressure<NumericType>& left,
181 const DynamicKinematicPressure<NumericType>& right) noexcept {
182 return left.Value() != right.Value();
183}
184
185template <typename NumericType>
186inline constexpr bool operator<(const DynamicKinematicPressure<NumericType>& left,
187 const DynamicKinematicPressure<NumericType>& right) noexcept {
188 return left.Value() < right.Value();
189}
190
191template <typename NumericType>
192inline constexpr bool operator>(const DynamicKinematicPressure<NumericType>& left,
193 const DynamicKinematicPressure<NumericType>& right) noexcept {
194 return left.Value() > right.Value();
195}
196
197template <typename NumericType>
198inline constexpr bool operator<=(const DynamicKinematicPressure<NumericType>& left,
199 const DynamicKinematicPressure<NumericType>& right) noexcept {
200 return left.Value() <= right.Value();
201}
202
203template <typename NumericType>
204inline constexpr bool operator>=(const DynamicKinematicPressure<NumericType>& left,
205 const DynamicKinematicPressure<NumericType>& right) noexcept {
206 return left.Value() >= right.Value();
207}
208
209template <typename NumericType>
210inline std::ostream& operator<<(
211 std::ostream& stream, const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) {
212 stream << dynamic_kinematic_pressure.Print();
213 return stream;
214}
215
216template <typename NumericType>
218 const NumericType number,
219 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) {
220 return dynamic_kinematic_pressure * number;
221}
222
223template <typename NumericType>
225 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure)
226 : Speed<NumericType>(std::sqrt(2.0 * dynamic_kinematic_pressure.Value())) {}
227
228template <typename NumericType>
230 const MassDensity<NumericType>& mass_density,
231 const DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure)
232 : DynamicPressure<NumericType>(mass_density.Value() * dynamic_kinematic_pressure.Value()) {}
233
234template <typename NumericType>
239
240} // namespace PhQ
241
242namespace std {
243
244template <typename NumericType>
245struct hash<PhQ::DynamicKinematicPressure<NumericType>> {
246 inline size_t operator()(
247 const PhQ::DynamicKinematicPressure<NumericType>& dynamic_kinematic_pressure) const {
248 return hash<NumericType>()(dynamic_kinematic_pressure.Value());
249 }
250};
251
252} // namespace std
253
254#endif // PHQ_DYNAMIC_KINEMATIC_PRESSURE_HPP
Abstract base class that represents any dimensional scalar physical quantity. Such a physical quantit...
NumericType value
Value of this physical quantity expressed in its standard unit of measure.
constexpr NumericType Value() const noexcept
Value of this physical quantity expressed in its standard unit of measure.
static constexpr UnitType Unit()
Standard unit of measure for this physical quantity. This physical quantity's value is stored interna...
std::string Print() const
Prints this physical quantity as a string. This physical quantity's value is expressed in its standar...
Dynamic kinematic pressure, which is dynamic pressure divided by mass density; see PhQ::DynamicPressu...
~DynamicKinematicPressure() noexcept=default
Destructor. Destroys this dynamic kinematic pressure.
constexpr DynamicKinematicPressure(const DynamicPressure< NumericType > &dynamic_pressure, const MassDensity< NumericType > &mass_density)
Constructor. Constructs a dynamic kinematic pressure from a given dynamic pressure and mass density u...
constexpr void operator+=(const DynamicKinematicPressure< NumericType > &dynamic_kinematic_pressure) noexcept
constexpr void operator/=(const NumericType number) noexcept
constexpr DynamicKinematicPressure< NumericType > operator*(const NumericType number) const
static constexpr DynamicKinematicPressure< NumericType > Zero()
Statically creates a dynamic kinematic pressure of zero.
DynamicKinematicPressure(const NumericType value, const Unit::SpecificEnergy unit)
Constructor. Constructs a dynamic kinematic pressure with a given value expressed in a given specific...
constexpr DynamicKinematicPressure(DynamicKinematicPressure< NumericType > &&other) noexcept=default
Move constructor. Constructs a dynamic kinematic pressure by moving another one.
constexpr void operator-=(const DynamicKinematicPressure< NumericType > &dynamic_kinematic_pressure) noexcept
constexpr DynamicKinematicPressure< NumericType > operator/(const NumericType number) const
constexpr DynamicKinematicPressure< NumericType > operator+(const DynamicKinematicPressure< NumericType > &dynamic_kinematic_pressure) const
constexpr DynamicKinematicPressure(const NumericType value)
Constructor. Constructs a dynamic kinematic pressure with a given value expressed in the standard spe...
constexpr DynamicKinematicPressure< NumericType > operator-(const DynamicKinematicPressure< NumericType > &dynamic_kinematic_pressure) const
constexpr DynamicKinematicPressure< NumericType > & operator=(const DynamicKinematicPressure< OtherNumericType > &other)
Copy assignment operator. Assigns this dynamic kinematic pressure by copying another one.
DynamicKinematicPressure()=default
Default constructor. Constructs a dynamic kinematic pressure with an uninitialized value.
constexpr NumericType operator/(const DynamicKinematicPressure< NumericType > &dynamic_kinematic_pressure) const noexcept
constexpr DynamicKinematicPressure< NumericType > & operator=(const DynamicKinematicPressure< NumericType > &other)=default
Copy assignment operator. Assigns this dynamic kinematic pressure by copying another one.
constexpr DynamicKinematicPressure(const Speed< NumericType > &speed)
Constructor. Constructs a dynamic kinematic pressure from a given speed using the definition of dynam...
constexpr DynamicKinematicPressure< NumericType > & operator=(DynamicKinematicPressure< NumericType > &&other) noexcept=default
Move assignment operator. Assigns this dynamic kinematic pressure by moving another one.
constexpr void operator*=(const NumericType number) noexcept
static constexpr DynamicKinematicPressure< NumericType > Create(const NumericType value)
Statically creates a dynamic kinematic pressure with a given value expressed in a given specific ener...
Dynamic pressure, which is the additional pressure arising from a flowing fluid's kinetic energy....
constexpr DynamicPressure< NumericType > operator/(const NumericType number) const
DynamicPressure()=default
Default constructor. Constructs a dynamic pressure with an uninitialized value.
Mass density. Mass per unit volume; see PhQ::Mass and PhQ::Volume.
Mass-specific energy. Energy per unit mass; see PhQ::Energy and PhQ::Mass.
Scalar velocity component or magnitude of a velocity vector. For a three-dimensional Euclidean veloci...
Definition Speed.hpp:100
Speed()=default
Default constructor. Constructs a speed with an uninitialized value.
Static kinematic pressure, which is static pressure divided by mass density; see PhQ::StaticPressure ...
Total kinematic pressure, which is total pressure divided by mass density; see PhQ::TotalPressure and...
SpecificEnergy
Mass-specific energy units.
Namespace that encompasses all of the Physical Quantities library's content.
std::ostream & operator<<(std::ostream &stream, const Acceleration< NumericType > &acceleration)
constexpr bool operator<(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator<=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator>(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr Acceleration< NumericType > operator*(const NumericType number, const Acceleration< NumericType > &acceleration)
constexpr bool operator==(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator>=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
constexpr bool operator!=(const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept