Physical Quantities  v1.0.0
C++ library of physical quantities, physical models, and units of measure for scientific computing. https://github.com/acodcha/phq
Classes | Namespaces | Functions
SoundSpeed.hpp File Reference
#include <cstddef>
#include <functional>
#include <ostream>
#include "DimensionalScalar.hpp"
#include "HeatCapacityRatio.hpp"
#include "IsentropicBulkModulus.hpp"
#include "MassDensity.hpp"
#include "SpecificGasConstant.hpp"
#include "Speed.hpp"
#include "StaticPressure.hpp"
#include "Temperature.hpp"

Go to the source code of this file.

Classes

class  PhQ::SoundSpeed< NumericType >
 Speed of sound. Applies to any deformable material, including fluids and deformable solids. Defined as the ratio of a material's isentropic bulk modulus to its mass density; see PhQ::IsentropicBulkModulus and PhQ::MassDensity. The speed of sound also appears in the definition of the Mach number; see PhQ::MachNumber and PhQ::Speed. More...
 

Namespaces

 PhQ
 Namespace that encompasses all of the Physical Quantities library's content.
 

Functions

template<typename NumericType >
constexpr bool PhQ::operator== (const SoundSpeed< NumericType > &left, const SoundSpeed< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator!= (const SoundSpeed< NumericType > &left, const SoundSpeed< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator< (const SoundSpeed< NumericType > &left, const SoundSpeed< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator> (const SoundSpeed< NumericType > &left, const SoundSpeed< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator<= (const SoundSpeed< NumericType > &left, const SoundSpeed< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator>= (const SoundSpeed< NumericType > &left, const SoundSpeed< NumericType > &right) noexcept
 
template<typename NumericType >
std::ostream & PhQ::operator<< (std::ostream &stream, const SoundSpeed< NumericType > &sound_speed)
 
template<typename NumericType >
constexpr SoundSpeed< NumericType > PhQ::operator* (const NumericType number, const SoundSpeed< NumericType > &sound_speed)