Physical Quantities  v1.0.0
C++ library of physical quantities, physical models, and units of measure for scientific computing. https://github.com/acodcha/phq
Classes | Namespaces | Functions
Acceleration.hpp File Reference
#include <array>
#include <cstddef>
#include <functional>
#include <ostream>
#include "Angle.hpp"
#include "DimensionalVector.hpp"
#include "Direction.hpp"
#include "Frequency.hpp"
#include "PlanarAcceleration.hpp"
#include "ScalarAcceleration.hpp"
#include "Time.hpp"
#include "Unit/Acceleration.hpp"
#include "Vector.hpp"
#include "Velocity.hpp"

Go to the source code of this file.

Classes

class  PhQ::Acceleration< NumericType >
 Three-dimensional Euclidean acceleration vector. Contains three components in Cartesian coordinates: x, y, and z. For a two-dimensional Euclidean acceleration vector in the XY plane, see PhQ::PlanarAcceleration. For scalar acceleration components or for the magnitude of an acceleration vector, see PhQ::ScalarAcceleration. More...
 

Namespaces

 PhQ
 Namespace that encompasses all of the Physical Quantities library's content.
 

Functions

template<typename NumericType >
constexpr bool PhQ::operator== (const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator!= (const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator< (const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator> (const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator<= (const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
 
template<typename NumericType >
constexpr bool PhQ::operator>= (const Acceleration< NumericType > &left, const Acceleration< NumericType > &right) noexcept
 
template<typename NumericType >
std::ostream & PhQ::operator<< (std::ostream &stream, const Acceleration< NumericType > &acceleration)
 
template<typename NumericType >
constexpr Acceleration< NumericType > PhQ::operator* (const NumericType number, const Acceleration< NumericType > &acceleration)